Slime Rancher is one of the great cozy games out there, and a truly unique one that makes it really stick out among the many wonderful cozy game options that are out there. However, new players may want to know: how do you save in Slime Rancher? Does Slime Rancher have an auto save, or do you need to manually back out and save before closing down?
The good news is that as of the 1.1.1 update in 2017 Slime Rancher keeps multiple prior saves, including the auto-saves that should take place every few minutes. Unless you alter the save parameters, Slime Rancher’s auto-save will save your game every few minutes to make sure you never lose too much progress if something goes wrong.
So what else do you need to know about how saves work in Slime Rancher?
How Saving Works In Slime Rancher
There are two ways to save in Slime Rancher. You can rely on Auto-Saves which take place every few minutes, and also tend to kick when when discovering a new area, moving into a new map section, etc. These Slime Rancher autosaves take place throughout the day and since more than one is saved now, it gives the player the ability to go back more if there is a glitch in a specific area or problem that you have to go further back to avoid.
There are also two other specific times/ways to save Slime Rancher when you want to force an immediate save.
Manual Saving in Slime Rancher
You always have the ability to hit Escape (Esc) to bring up the menu and hit the “Save and Quit” option. There isn’t a way to save manually without also quitting but this is an option for an immediate save so you can come back to that point in Slime Rancher.
Does Sleeping Save Your Game in Slime Rancher?
Yes. When you sleep until morning, when you wake up the next morning you’ll see a little save symbol in the top right hand corner. Once that’s done moving the save is complete. You can quit or go about another wonder day in the awesome world of Slime Rancher.
You don’t have to stand still while this is happening, either. Just start your day and by the time you’re doing anything important like cashing in plorts or getting ready to harvest some food.
Where Are the Save File Locations for Slime Rancher
If you’re looking for actual Slime Rancher save file locations, this will vary slightly based on what platform you’re playing on. The save files aren’t accessible on every platform, but on the ones where you can find a Slime Rancher save file whether for transferring, backing up, or editing, here they are.
System Being Used | Location of Slime Rancher Save File |
---|---|
Windows (Steam, GoG, etc) | %USERPROFILE%\AppData\LocalLow\Monomi Park\Slime Rancher\ |
Microsoft Store | %LOCALAPPDATA%\Packages\MonomiPark.SlimeRancher_9ahw7gx0g86p2\SystemAppData\wgs\ |
MacOS & Mac OS X | ~/Library/Application Support/Monomi Park/Slime Rancher/ |
Linux | $XDG_CONFIG_HOME/unity3d/Monomi Park/Slime Rancher/ |
It’s also important to note that the original Slime Rancher isn’t cross platform, meaning your save files on Steam can’t be imported to Steam, just as your Nintendo Switch Slime Rancher farm can’t be imported into a PS4.
That’s all there is to know about Slime Rancher saves, though the game itself certainly holds plenty of mysteries in a wide wide world to be discovered.
So Enjoy Rounding Up All Those Slimes!
Because you have so many ways to save, you can play Slime Rancher with confidence knowing that not only do you have recent auto-saves you can always go back to, and you can stop if something comes up, manually save, and go off to take care of whatever it is that needs to be done.
Your saved game of Slime Rancher will be there when you get back!
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Proud to embrace the locally created moniker of “Corrupt Overlord” from one of the all time great Lords of Waterdeep runs, Shane is one member of the Assorted Meeples crew and will be hard at work creating awesome content for the website. He is a long-time player of board games, one time semi-professional poker player, and tends to run to the quirky or RPG side of things when it comes to playing video games. He loves tabletop roleplaying systems like Dungeons & Dragons, Pathfinder, Werewolf, Fate, and others, and not only has been a player but has run games as DM for years. You can find his other work in publications like Level Skip or Hobby Lark.